Unreal Engine 3 (A GDC trailer shows off the latest features)


Epic Games on Unreal Engine 3 show major upgrades to GDC 2009 Whats New in Unreal Engine 3 Find out why top developers and publishers to use Unreal Engine 3 to power their games for PC, Xbox 360 ® and PLAYSTATION ® 3 Epic presents the latest upgrades to the Unreal Engine in a private theater in its Expo-suite, ES 144, in the West Hall. Unreal Lightmass, a new Global Illumination solvers will be first shown at GDC. Unreal Lightmass produces high-quality static lighting with next-generation effects, such as Penumbra: soft shadows with accurate, diffuse and specular interreflection and fringing. In addition, Epic’s new Swarm Distributed Computing Framework enables lighting to be generated up to 10 times faster. The new lighting features are bundled with Unreal Engine 3 and for the benefit of all present and future licensees engine. Like all epics has Engine, Unreal Lightmass is no additional cost to licensees are available. A new content browsers and search engines, which powered by a back-end database, enables designers, game assets in the vicinity immediately available for large quantities of source content. With preview images, support for content tagging, and asset management of collections, the Unreal Content Browser artists, free from the need to manually search for files opened game assets. We looked at how easy it was to find the net with Google and search, photos on Flickr, and redesigned Unreal Engine 3 content to users and tagging in this direction. . .

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